Showing posts with label Linden Endowment for the Arts. Show all posts
Showing posts with label Linden Endowment for the Arts. Show all posts

Saturday, June 4, 2016

LEA 26, 27, 28, and 29 - Pop-Up Art


The 5 Dimension group is made up of Betty Tureaud, Tansee, Gem Preiz and Mandel Solano - all of them collaborating for four sim wide events through June. One of these events is the Pop Up Art Event, where artists created images which literally pop up when one walks over their disk. Two of the artists won prizes - Frankx Lefavre and NaTas Janus - but all of them are on view at the 2650 level of all four sims. One hundred dots were placed down for people to buy and build upon, and thirty-five creations were made. It's incredible to experience - walking onto an image and watching art appear around you. The topics, styles, and effects are variable; most of them have an animated effect, and a few are interactive. Definitely check these out before they vanish with the change of AiR at the end of the month!

1. Interlock Chaos by Elle Thorkveld

Sunday, May 29, 2016

LEA 14: Coexisting Locations

Flying In

Scathing eyes ask that we be symmetrical, one sided and easily processed. Yet every misshappen spark's unseen beauty is greater than its would be judgement.

- RWBY Yellow



Tuesday, May 24, 2016

LEA 11: What Is It to Fall?

Mourningstar: Let Go

The adorable abomination has graduated from pushing against tropes of cute and beautiful always being kind and good and into a trope of it's own. It's a high contrast, wide extremes combined in a single body and somehow co-existing. In many ways, it's the embodiment of chaos - evil wrapped up within an innocent shell. I'm a fan of high contrast, but I'm not sure there's much I can learn from this type of evil; it can only reflect for me my own limited perspective on evil. Cruelty I have some experience with - I have tasted the sweetness of schadenfreude - but my lived experience of evil is extremely limited. Even the cruelest people I have known have had within them a heart of suffering which sought to bring others under it's influence; less evil in the handlebar mustache and cackling sort, though it increases suffering none-the-less. I wonder sometimes if that is why people dislike good so much in narrative; good is seen as facile and shallow with depth reserved for anti-heroes and misunderstood geniuses. Good is also challenging to understand - how do you remain kind in the face of suffering? How do you wrestle with the full weight of your emotions without becoming cruel? These are questions far more difficult than simply combining bows and horns.

Mourningstar: Leaving the Nest

Sunday, May 15, 2016

LEA 11: Lucifer Morningstar

Since long ago have I known you.
Those lives I remember and you do not.
Together we have seen the light of heaven and the sorrow of falling from grace...
The hollow echo of Hell and the agony of being apart from your beloved.
The truth beyond Heaven and Hell.
The spirit of man -- his run through the fire and his resurrection. 
from Lucifer's Halo by Joseph Michael Linsner

Mourningstar: Disembodied

I don't know when I first learned the story of Lucifer. By the time I remember thinking about the story it was a known commodity, the details existing independently of a source. My earliest opinions were not in line with the opinion I felt I should have. Lucifer should be feared, the adults said, and embraced, the youth said, but I was struck by a profound sense of pity. I couldn't imagine loving someone as much as the stories said Lucifer loved God before being cast away by that self-same figure for loving them too much. I wondered, in the simple thoughts of a child, if I could deliberately go to Hell and try to cheer him up. He must be sad, I thought, but I also thought Hell seemed like a terrifying and painful place and I wasn't sure I could or would endure such pain to try to comfort someone who might not even want that.

Mourningstar: A Loose Nest


Sunday, April 17, 2016

Sunday Squee: Escher

The Sunday Squee is about things that make me happy and excited. From books to movies to television shows to podcasts, I'll highlight less commonly known things as a way to share what I love. If you want to join in the Sunday Squee, please link back to me, magnifying both of our joy.

Metamorphose: Wide 2

The LEA creation Metamorphose reminded me of one of my favorite artists - M. C. Escher. He was an impressive draftsman who turned his skill toward my favorite direction - bending the surface of reality to make things more interesting. The transition of things from flat to depthed and back to flat again is a recurring theme in his more surreal art - lizards leap out of art, and hands draw each other, water flows downwards to fall back into it's own source. It's the detail which makes his art - the precise recreation of light to make something impossible seem somehow inevitable.

Metamorphose: In the Eye


Thursday, April 14, 2016

April Linden Endowment for the Arts Update

LEA 1: In Progress

Every month or two I take a swing through the Linden Endowment for the Arts sims to see which are in progress and which are locked up and then update my SL Art page to match! It's the fourth month of this round of Artist in Residence creations, but four sims already have opened to the public, and almost all of the rest can be visited to see where they are in progress. LEA has a standing call for applications for the seven Core Sims (LEA 1, 2, 5, 6, 7, 8, and 9) which are available for three months.

The Officially Open sims seem to be complete and some of them have announcements (click on the first link for each for details) while the ones in progress have some things and can be entered. Any sims not linked are currently locked to outsiders or are one of the two unchanging sims, LEA 3 (Welcome Area) and LEA 5 (Sandbox).

LEA 4: St Isabella Island, USA by Indea Vaher

Wednesday, April 13, 2016

Saturday, April 9, 2016

LEA 13: Miyako Jima Island

Arrival at Miyako Jima Island

One of the amazing things about the Linden Endowment for the Arts is the sheer variety that exists within it. From the experimental to the experiential and through to the realistic - everything can exist within their sims. Miyako Jima Island is one of the last, a complex and lovely representation of Japan within Second Life. According to a quick googling, Miyako-jima is part of Okinawa Prefecture, a string of islands south of Japan that became fully part of that nation in the late 1800s and prior to that had a long history as autonomous islands that profited highly from trade between Japan and the nearby continent. I know of it at a distance, through anime and travel shows, but I love an opportunity to wander around and explore the small details built by people who clearly care deeply for Japan itself. Part of me really wishes there was an opportunity for more information, as I often end up chasing my own navel when I wander around representative, rather than abstracted, creations. I also ended up wondering what it would be like to live in a world where Miyako-jima itself might have an off-cropping in Second Life, their own virtual island showing in three dimensions what their tourist page shows in two.

Time for Tea


Thursday, April 7, 2016

LEA 15: Metamorphose

Metamorphose: Wide 1

I adore M. C. Escher. The way he bends what is possible due to the vagaries of art, the way he combines surrealism and realism, delights me. Together, Solkide and Sniper have done the unbelievable - the previously unimaginable - and taken one of Escher's surreal transformations into a three dimensional world one can walk within. "METAMORPHOSE" is a circular wonder of transformation and recreation as Escher's two dimensional world is expanded into the third dimension and made enormous.

Metamorphose: Lizards Unleashed


Sunday, April 3, 2016

Woman on Miyako Jima Island

Dancing to Drums

I was updating my Second Life Arts page when I ran across Miyako Jima Island and couldn't resist stopping for a bunch of pictures. I had dressed up in a recent outfit from Blue Blood - one of my longstanding favorite stores - indulging in the first poofy-skirt she's made in a while! I have missed this style intensely, and this one is extremely well rigged with several layers of petticoat under the gorgeous top layer. I went full on cute quasi-Lolita (I'm showing way too much skin for a traditional Lolita!), filling out my look with a bolero from Faida & Fallen Gods, the most adorable little hat from Byrne that was sent out as a group gift, one of my favorite pig tails from Alice Project, and adorable boots from Bliensen + MaiTai.

Moments in the Light

Thursday, February 11, 2016

The City by Betty Tureaud

I have packed my suitcase
walk out the door without looking back
Leaving hopelessness and take the bus
to the city

With the hope of a better life
I stand in the dust, waiting for the door to open
on the way to the city

My last money is used for a plane ticket
Hope and uncertainty awaits me in the foreign
I am on my way without looking back

*Betty Tureaud*

The City: Another Plane

February LEA Update

Every month or two I take a swing through the Linden Endowment for the Arts sims to see which are in progress and which are locked up and then update my SL Art page to match! It's the second month of this round of Artist in Residence creations, but four sims already have opened to the public, and almost all of the rest can be visited to see where they are in progress. LEA also recently put out a call for applications for the seven Core Sims (LEA 1, 2, 5, 6, 7, 8, and 9) which are available for a shorter period of time on a rolling basis.

The Open sims seem to be complete and some of them have announcements (click on the first link for each for details) while the ones in progress have some things and can be entered. Any sims not linked are currently locked to outsiders or are one of the two unchanging sims.

Stranger Things: Besties

Officially Open:


Vestiges: Sandscape

In Progress:

  • LEA 4: Core Sim Grants - St Isabella Island, USA by Indea Vaher
  • LEA 10: Artist In Residence - CyberPolis: The Oracle by Asmita Duranjaya
  • LEA 12: Artist In Residence - Exodus Interactive by ExtravaDanza
  • LEA 13: Artist In Residence - Miyako jima Island by the University of Scenic Arts
  • LEA 14: Artist In Residence - Wish You Were Here by Kara Trapdoor
  • LEA 15: Artist In Residence - TBA by Solkide & Sniper 
  • LEA 16: Artist In Residence - Entropy III, Quantum Satis by NaTaS & Fiends
  • LEA 17: Artist In Residence - The Play's The Thing by Pixels Sideways
  • LEA 18: Artist In Residence - GoSL by the Game of Life in SL
  • LEA 20: Artist In Residence - TBA by [M2D]
  • LEA 21: Artist In Residence - TBA: Created by Eupalinos Ugajin
  • LEA 22: Artist In Residence - Funky Junk by Carmsie Melodie
  • LEA 23: Artist In Residence - S by Frankx Lefavre
  • LEA 24: Artist In Residence - Dystopia by Noke Yuitza
  • LEA 28: Artist In Residence - 5D by Mandel Solano
  • LEA 29: Artist In Residence - An Ascension To The 10th Dimension by Tansee

Stranger Things: Lost Pieces

If you have reviewed or know of reviews or images for any LEA sims please let me know in the comments! I'm trying to link to all of the information I can get.

Friday, January 15, 2016

Vestige by Gem Preiz on LEA26


Vestige is a series of brilliantly colored, fractalated rooms on a meandering path created by Gem Preiz on Artist in Residence Sim LEA26.

"Welcome to 'Vestiges'. Follow the paths, let them guide you through fractals or doors."

Saffron Steps


Monday, January 4, 2016

Stranger Things are Happening by Krystali Rabeni at LEA 6

Image Description: The Stranger Things are Happening Landing point in between three chess boards.

Stranger things are happening at LEA6, set upon a layer of sand and a thin skin of flowing water. The centerpoint is three chess sets - each one with a different theme - water, hedges, and bondage. It bears a closer look - the first impression is of blue, green, and black against white, but closer inspection offers up sweet details. The water board is dotted with sandcastles against which waves break. The hedges dark pieces are all of hedge itself, several shades darker than the bright and dark sod tiles. The Kings for the bondage set are half crucified, and there is a third king making her leaden way free - along with a few more pieces making their getaway, and the tilted remains of those who thoroughly escaped. Chess revisits at two of the four corners as well, this time entirely out of proportion with anything!

Image Description: Three female figures chained together and carrying a pawn on their backs.


Thursday, January 9, 2014

LEA 29

An Ascension To The 10th Dimension: Created by Tansee

Location: http://maps.secondlife.com/secondlife/LEA29/251/39/3951

Dates: January to June 2016

Related Links:


Old Exhibits: 

Watercolors in the Rain: Created by mollie Tison, Surreal Skytower, Gearboxclock, 5abal, 55aaa Danick, DryadVixxie, darkangl Canis, and Anya Follet.
"This entire sim is loosely based on the real life novel, Watercolors in the Rain, written by David Lavigne. Working for months in conjunction with Mr. Lavigne, we feel we have created a unique and beautiful experience for the Second Life community to not only enjoy, but to interact and be a part of with the games, events and storytelling that have made this sim a true labor of love for all of us."
Dates: January to July 2015
Related Links:


Untitled: Created by Mistero Hifeng
Benvenuto dove nessuno ti vuole bene, dove nessuno ti vuole male... Cammino e Vivo Capovolto -
Mistero Hifeng

[Google Translation]: Welcome where no one loves you, where nobody wants to hurt you... Way and Live Flipped - Mistero Hifeng

Location: http://maps.secondlife.com/secondlife/LEA29/164/200/22

Dates: January to July 2015

Related Links:


Sister Planet: Created by Kimika Yin
A work in progress. Sister Planet is a creation of Venus as a jungle planet as was commonly depicted in fiction. It exists in an alternate universe, circa 1940, in which the H.G.Wells invasion from Mars occured and set history on a difference course.

Dates: August to December 2014


HEARTSEED "pure": Created by Jedda Zenovka

Dates: February to June 2014

Related Links:
  • TBA


Are there strangers among us?: Created by FreeWee Ling
Dates: January 2014
Related Links:
Limina :: Birth of Mecha: Description of Exhibit
Dates: Sept 2012 - Feb 2013
Related Links:

Set to Midnight: Created by typote Beck
Dates: May - August 2012
Related Links:
  • Image by Simotron Aquila

Wednesday, January 8, 2014

LEA 28

5D: Created by Mandel Solano

Location: http://maps.secondlife.com/secondlife/LEA28/128/128/2

Dates: January to June 2016

Related Links:


Old Exhibits: 

The Art Farm Coop: Co-operative Art Creation
"The Art Farm vision is inspired by “last semester” (aka LEA AiR LG Round 8) at Medici University. A big philosophic change this time is that we’re not giving out Studios-Homes-Galleries the way MU did. That was great, but it led to a lot of people rezzing galleries and then leaving. At Art Farm it’s all about being present and participating!
Dates: August to December 2015
Related Links:


Entropy II: Created byNaTaS Janus
Upcoming art projects by NaTaS Janus & Fiends.

Location: http://maps.secondlife.com/secondlife/LEA28/140/154/2001

Dates: January to July 2015

Related Links:


The Time Machine: Created by Ais Aeon

Dates: August to December 2014



The Art of SodaGnome Machinima: Created by SodaGnome

Dates: February to June 2014

Related Links:
  • TBA

AetherTrope. Questi&Discovolante, VanMoer, and Ren: A combination of several projects
Dates: January 2014

Cries and Whispers(?): Description of Exhibit
Dates: Sept 2012 - Feb 2013
Related Links:

Pirates Art Gallery: Description of Exhibit
Dates: May - August 2012
Related Links:
  • No links found

Tuesday, January 7, 2014

LEA 27

The City: Created by Betty Tureaud


The City
a poem by Betty Tureaud
I have packed my suitcase
walk out the door without looking back
Leaving hopelessness and take the bus
to the city
With the hope of a better life
I stand in the dust, waiting for the door to open
on the way to the city
My last money is used for a plane ticket
Hope and uncertainty awaits me in the foreign
I am on my way without looking back

Location: http://maps.secondlife.com/secondlife/LEA27/157/150/1002

Dates: January to June 2016

Related Links:


Old Exhibits: 

Recursion: Created by FreeWee Ling
FreeWing Ling created a visual representation of recursion.
Dates: January to July 2015
Related Links:

Invisible Machines Doing Important Things: Created by FreeWee Ling
"This installation is inspired by the idea that much of what happens in daily life is hidden from view. We may have a general idea about things, but when we turn on a tap and water runs out, how, specifically, does it get there? We don't know where the food we buy and eat comes from or how it's processed."

Location: http://maps.secondlife.com/secondlife/LEA27/196/55/25

Dates: January to July 2015

Related Links:


Theatrum Instrumentorum: Created by FreeWee Ling
Be not afraid...

Location: http://maps.secondlife.com/secondlife/LEA27/96/126/35

Dates: January to July 2015

Related Links:


Jomsborg - A Viking Ring Fortress: By Blood Eagle.

Viking Ring Fortresses were built by the Vikings during the Viking age, a period from 793 AD to 1066 AD.  Jomsborg is our vision of what it was like for the Vikings during this time period.  Based on history, with myth and fiction mixed in.  Come explore.

Dates: August to December 2014



Flash Mob II: No description
Dates: January 2014

Related Links:

Ocenia Planetary Park: Kimika Ying
Dates: August - December 2013
Related Links:

3D Mandelbrot Fractal Art: Created by Mac Kanashimi
Dates: March - July 2013
Related Links:

Danger in Evolution: Description of Exhibit
Dates: Sept 2012 - Feb 2013
Related Links:

Symbiont Host: Sea Mizin
Dates: May - August 2012
Related Links:

Monday, January 6, 2014

LEA 26

HERITAGE - Part I: VESTIGES: Created by Gem Preiz
"Vestiges" is an evocation of these witnesses of Past. It is designed as a quest and is inspired by stories of fearless adventurers who explore archeological sites or forsaken strongholds to find there the treasures of disappeared civilisations.
What shall we bequeath to our successors? What future do we prepare for them? The question becomes more and more a concern, after the conference of Paris on the climate, and in the first years of a 21st century which as the formers, begins with deadly confrontations.
Listening to the accompanying music is recommended.

 Location: http://maps.secondlife.com/secondlife/LEA26/128/128/23

Dates: January to June, 2016

Related Links:


Old Exhibits:  

Sound Mind: Created by bill473
"There are numerous areas with different examples of how sound can be used in SL.  Each area has a sign with a notecard describing how environmental sounds or other sounds have been employed.

In the freebies building on your right you'll find "How-To" packs, each containing a different sound script with instructions on how it's used.  All are free.  There are also other freebies there, so be sure to stop in and pick up the script packs and other freebies!

Study the techniques shown, use the freebie scripts and make your own soundscape!"
Dates: August to December, 2015
Related Links:

Untitled: Created by Madcow Cosmos and Lorin Tone
This build is still under construction, but you are welcome to visit.
It features collaborative interactive builds done by Madcow Cosmos and Lorin Tone.

May of the builds are interactive musical machines using inworld sound.

Play with the toys!

Location: http://maps.secondlife.com/secondlife/LEA26/134/123/27

Dates: January to July 2015

Related Links:



Pinwheels: Created by Mac Kanashimi

This exhibition shows a fractal landscape with dangerous cliffs, made from identical triangles in different orientations. The landscape changes continuously. There is one long winding path, starting at the platform.

Dates: August - December 2014


Dragon Curves: Created by Mac Kanashimi

"[Overview]
Title: Dragon Curves
Size: 256W, 256D, 1216H (meter)

[About the artwork]
The Dragon Curves exhibit at region LEA26 showcases sim-wide variations of dragon curve art.
The spectacular script-controlled dragon curve landscape changes continuously.
Dragon Curves is Mac Kanashimi's largest work until now.

[Details]
- 3 levels with dragon curves
- each level tiles the plane {1} using 11 dragon curves
- dragon curve shaped as stairway
- stairway slope varies
- 1024 m high, 8 km long dragon curve connects upper and lower level
- 108 km of walkable dragon curves
- 6 safe junctions, including the landing point
- landscape changes continuously on each level
- objects move vertically, resize and change color
- each level has a different path height range
- color derived from box height
- middle level has a different color pattern
- HSL to RGB conversion {2}
- link limit {3} check while building

References:
{1} Dragon curve: http://en.wikipedia.org/wiki/Dragon_curve
{2} HSL and HSV: http://en.wikipedia.org/wiki/HSL_and_HSV
{3} Linkability rules: http://wiki.secondlife.com/wiki/Linkability_Rules

[Features]
- 4 Elevators safeguard visitors while changing the landscape at the landing point.
- Emergency button to derez the dragon curves in case of crises.
" [Source: Landing Point Notecard]

Related Links:

Flash Mob I: Created by Secret Rage
Dates: January 2014
Related Links:
  • none found

Resonant Osmosis: Description of Exhibit
Dates: March - July 2013
Related Links:

Danse Macabre: Description of Exhibit
Dates: Sept 2012 - Feb 2013
Related Links:

The Inspiring Orientation: Arrehn Oberlander
Dates: May - August 2012
Related Links:

Aequitas: Description of Exhibit
Dates: Before May 2012
Related Links:

Sunday, January 5, 2014

LEA 25

Because Blue: Created by Asimia Heron
"The deeper the blue becomes, the more strongly it calls towards the infinite, awakening a desire for the pure and, finally, for the supernatural... The brighter it becomes, the more it loses its sound, until it turns into silent stillness and becomes white." --Wassily Kandinsky

"Because Blue" is a multi-level journey from darkness to light inspired by Kandinsky's observations of the powerful emotional and spiritual properties of the color blue. Visitors traverse five platforms that rise into the air, each with its own theme and affect, constructed and staged using only blue textures and objects. With each successive level, the color lightens until visitors are lifted into that place of silent stillness.

Location: http://maps.secondlife.com/secondlife/LEA25/93/146/21

Dates: January to June 2016

Related Links:

Old Exhibits: 

Amplituhedron: Created by Misprint Thursday
Dates: January to July 2015
Related Links:


The Sea of Cubic Dreams: Created by ALEGRIA Studio
As bubble universes, each cube represents a dream that float and interact with others . Choose your dream and fly!

Cubes instructions:
1. Approach to a cube
2. Sit on it
3. Touch it and move it
5. Enjoy floating!

Dates: August to December 2014


Sauce: Created by Maya Paris: "Interactive art - Test your Sauce Factor, try your luck at the Modern Love Bureau, get sparky in the Saucy Science lab and take a headlong dive into a sea of plenty more fish&chips."

Dates: February to June 2014


Tales of the Future: Tales of the Future - Sound-Visualisations by Asmita Duranjaya and maikelkay Resident

maikelkayBio: Michael K. Iwoleit was born in Düsseldorf in 1962 and now lives in Wuppertal. He took his A-levels and completed an education as biological technical assistant in 1982. Afterwards he studied philosophy, sociology and German philology for several semesters and worked as a technical assistant at the Heinrich Heine University of Düsseldorf. Since 1989 he is freelance writer, translator, critic, and editor mostly in the field of science fiction and phantastica. Starting in the mid-nineties, he also worked as a copywriter and translator for advertising and IT industry.

In the science fiction field he is best known for his novellas which have won the Deutsche Science Fiction Preis three times and the Kurd Laßwitz Preis two times. Together with Horst Pukallus he was awarded with the Kurd Laßwitz Preis 2000 for the translation of Iain Banks’ Feersum Endjinn. He published four novels and about 30 stories in anthologies and magazines, several of which have been translated into English, Italian, Croatian and Polish. He is co-founder of the German science fiction magazine Nova and co-founder and editor of the international science fiction magazine InterNova that today runs as a webzine. He has translated, among others. works by Cory Doctorow, Sean Williams, Chris Moriarty and David Wingrove.

AsmitaBio: Artist Name:  Asmita Duranjaya

Thanks for your interest. I  hope you will enjoy the sim Space 4 Art:  Here I present you my work: http://giridevi.blogspot.com/ :: http://slurl.com/secondlife/Space%204%20Art/115/111/27Overview and central TP to my own exhibitions, my hosted shows and my art collections http://slurl.com/secondlife/Meisterbastler%20South/93/248/29

Artist's Bio:
I paint, create, construct since my early childhood:

Art has always been a balance for my inner mental condition and a way to handle my feelings and to express myself in a nonverbal way. Making art has always been a kind of mental oxygen for me. Beside surrealism and the genres of portrait and stilllife, I like to create applied art, like book covers, event posters, cards etc. According to my faible for computer work I have more and more specialized in digital painting (tablet pen on an HP tablet laptop) and collage (several graphic software). I enjoy and discover more and more the possibilities, which the virtuality offers for artists to work in 3D.
Dates: January 2014
Related Links:

DaVinci World: Description of Exhibit
Dates: March - July 2013
Related Links:
  • Review by Living in a Modemworld
  • Video by Sniper Siemans

You are the music while the music lasts: Description of Exhibit
Dates: Sept 2012 - Feb 2013
Related Links:

Passages: Created by Pol Jarvinen
Dates: May - August 2012
Related Links:
  •  Image by Acacia Merlin

Saturday, January 4, 2014

LEA 24

Dystopia: Created by Noke Yuitza
"All we have secrets… Some are nested in a corner of the stomach while others, however, yearn to be discovered and struggling to govern the mouths that hold them."
Location: http://maps.secondlife.com/secondlife/LEA24/133/143/20

Dates: January to June 2016

Related Links:

Old Exhibits: 

Borderlands: Created by Lemonodo Oh
... defining a three-dimensional study area of a coastal region in maps and translated it to 64 sq m meshes and flat prims ...

explorations, depictions https://www.flickr.com/photos/tobc/
Dates: January to July 2015
Related Links:


My Space: Created by Betty Tureaud
My Space can be your Space, come and enjoy  flying and falling in colors.
It's an interactive place where you can experience my way of space ;)
The installation music is composed by Ultraviolet Alter.
An art installation by Betty Tureaud.

Dates: August to December 2014

Related Links:

Unnamed: Created by Sound Mind: A variety of displays

Dates: February to June 2014


Unnamed: Created by Emmo Wei - essentially a largely empty, sandy sim with items rezzed here and there.
Dates: January 2014

Mechanical Circus: Description of Exhibit
Dates: March - July 2013
Related Links:

Extract / Insert:Was a collaboration between offline and online people.
Dates: Sept 2012 - Feb 2013
Related Links:

Name of Exhibit: Creators from Caerlon Isle
Dates: May - August 2012
Related Links: